Gathering
Gathering and the hearth
What grows where in the realm, and what you can make out of it.
Where things grow
9 materials, one per region
Walk into a region and you can gather what grows there. Nothing else in the realm grows it. Herbs, berries and mushrooms are the exception: they scatter the whole realm with the seasons, and fish come off a line at the water.
| Material | Where | What it is | Used in |
|---|---|---|---|
| Emberglass | The Cinderlands | Beads of glass cooled out of the ash. Still warm. | Emberglass Oil, Potion of Attack |
| Frostpetal | The Frozen North | Ice flowers. They keep their shape until you crush them. | Frostpetal Oil, Potion of Mana |
| Saltcrust | The Sunscour | Bitter salt baked hard on the sand. It sparks when it burns. | Saltcrust Oil, Potion of Mana |
| Sunleaf | The Vale | A broad gold leaf that only opens in the safe lowlands. | Healing Elixirs, Potion of Health |
| Warroot | The Frontier | A red root that grows thickest where the fighting is worst. | Potion of Attack |
| Gravebloom | The Gravemarches | A pale flower that takes root over old battlefields. | Potion of Health |
| Thornbark | The Outlaw Reach | Strips of tough bark off the thickets. It is what makes an oil stick to a blade. | Emberglass Oil, Frostpetal Oil, Mirecap Oil, Saltcrust Oil, Potion of Attack |
| Mirecap | The Deep Wilds | A fat swamp fungus. It weeps a green sap. | Mirecap Oil, Potion of Mana |
| Tidepearl | The shores | Small pearls the tide leaves along the shoreline. | Potion of Health |
| Herb | Everywhere in the realm | Hearty Stew, Forager's Roast, Traveler's Feast, Healing Elixirs | |
| Berries | Everywhere in the realm | Berry Tart, Traveler's Feast | |
| Mushroom | Everywhere in the realm | Forager's Roast, Traveler's Feast | |
| Fish | Everywhere in the realm | Hearty Stew, Traveler's Feast |
The hearth
Oils and potions
Every town has a hearth. Walk up to it and press [E]. An oil coats the weapon in your hands and wears off. A potion goes into your pack, and you drink it when you choose. An oil needs a weapon equipped before it will take.
| Recipe | Needs | What you get | Lasts |
|---|---|---|---|
| Emberglass Oil | Emberglass 2 Thornbark 1 |
Your weapon strikes with Fire | 180 seconds |
| Frostpetal Oil | Frostpetal 2 Thornbark 1 |
Your weapon strikes with Frost | 180 seconds |
| Mirecap Oil | Mirecap 2 Thornbark 1 |
Your weapon strikes with Poison | 180 seconds |
| Saltcrust Oil | Saltcrust 2 Thornbark 1 |
Your weapon strikes with Shock | 180 seconds |
| Healing Elixirs | Sunleaf 2 Herb 1 |
3 healing Elixirs. Each one heals 30. | Keeps |
| Potion of Health | Sunleaf 3 Gravebloom 3 Tidepearl 2 |
Potion of Health. 5 Health, forever | Keeps |
| Potion of Attack | Warroot 3 Emberglass 3 Thornbark 2 |
Potion of Attack. 1 Attack, forever | Keeps |
| Potion of Mana | Frostpetal 3 Mirecap 3 Saltcrust 2 |
Potion of Mana. 5 Mana, forever | Keeps |
The hearth
Meals
The same fire, the same pantry. A meal gives you a buff for a while.
| Recipe | Needs | What you get | Lasts |
|---|---|---|---|
| Hearty Stew | Fish 1 Herb 1 |
Hearty, steady health regen | 135 seconds |
| Berry Tart | Berries 2 | Energized, faster mana | 135 seconds |
| Forager's Roast | Mushroom 1 Herb 1 |
Swift, fleeter of foot | 135 seconds |
| Traveler's Feast | Fish 1 Berries 1 Mushroom 1 Herb 1 |
Well Fed, +power, +defense & regen | 180 seconds |